Monday, May 17, 2010

More WIP's!

Alrite so I got some more work to show, the scene shots are taking in UDK engine. No texture on the tank yet only normalmap and occlusion map. The Tank doesn't have any lightmap on yet, thats the reason why the surface on the front is not receiving light properly. The dome has a first pass texture, not sure about the dark blue color, might have to lighten it up a bit. The two shots down below are rendered in 3dsMax, just to show the normal bake. Hope you like it!




No comments:

Post a Comment